Since the purpose of the Jade Wisp is to fly through walls of hard-to-reach areas to obtain Red Star Rings and other items, it should be used when that need arises. After Sonic refamiliarizes himself with the Cyan Laser and Yellow Drill Wisp - the latter of which doesn’t show up until Sweet Mountain in the original game - he encounters the Jade Wisp that makes him go Ghost like Danny Phantom and slingshot himself to platforms he used to be able to reach without it. The debut of the Jade Wisp in Act 3 surprised me, if not scared me. As disappointed as I was to not be able to play through every zone due to circumstances beyond my control, three clips was more than enough for me to see the difference between the original Sonic Colors and the remastered version. I was expecting to play through the Tropical Resort, Sweet Mountain, and Starlight Carnival zones to get the full scope of what I would be experiencing when the full game comes out, but due to technical difficulties in connecting to Sega’s servers, they generously sent me gameplay clips of the first three acts of Tropical Resort to work with. Related: The Repeated Repackaging Of The Original Sonic Series Proves They're The Ultimate Comfort Games Recently, I got to see the remaster for myself, and the gameplay, lighting, and other new surprises were a breath of fresh air for a lifelong Sonic fan. Now, 11 years later, Sonic Colors: Ultimate is set to launch on September 7 for PS4, Xbox One, PC, and Nintendo Switch - an unexpected announcement to come out of the Sonic 30th Anniversary stream back in May.
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